Post by aizen on Mar 26, 2008 10:59:37 GMT -5
Shinigami
Name: Sōsuke Aizen
Alias: The man without fear, The god, traitor
Age Of Appearance: 30’s
Real Age: unknown
Gender: male
Current Residence: Los Noches, Hueco Mundo
Squad Number: former 5th
Weapons: none
Personality: Aizen is a man with a mask in all simplified manners. during his time as the 5th division taichou, Aizen was a soft-spoken man, whom many looked up to and adored. And he, in returned treated them fairly. Yet, deep down they meaned nothing. They were the lowest of low, trash. Pawns in his plan to sit on the throne of the heavens. He is cold and shows no mercy. He has no fear. All these emotions would oly hinder him, and prevent him from acheiving his goals. He is shown to have no loyalty except to a few people and things. He has extreme loyalty to ichimaru gin, whom he veiws as his only, true fukutaichou, in which the loyal Hinamori Momo was not veiwed the same way. And trust in his Arrancar and Espada for he knows he strikes to much fear for them to disobey. And Kaname Tousen whom stuck by him till the end.
Physical Appearance:
History: Little is known of Aizen's past except that he spent much of his career in the 5th Division, eventually becoming its lieutenant. At that time, he met Kaname Tōsen and lured him to his side. Aizen became captain of the 5th Division, and saw great potential in Gin Ichimaru, who became his lieutenant and right hand man. Ichimaru and Tōsen later became captains of the 3rd and 9th Divisions, respectively, but remained loyal to Aizen. According to Aizen, even when Hinamori was his lieutenant, he thought of no one but Gin as his lieutenant.
At some point, he also saw the potential of Momo Hinamori, Izuru Kira, and Renji Abarai, and took them all into his division. While Kira and Hinamori were obedient and loyal, becoming the lieutenants of the 3rd and 5th Divisions under Ichimaru and Aizen, respectively, Renji proved to be too rebellious and was transferred to the 11th Division (and later to the 6th, where he too became a lieutenant).
When Aizen hears that Rukia Kuchiki has been spotted in the real world after months of being missing, he kills all the members of the Central 46 Chambers. Aizen quickly manipulates everyone into an elaborate conspiracy. Using the abilities of his zanpakuto, he creates an illusion that Central 46 is still working as usual and controls all the decisions that they are supposedly making. So he immediately orders that Rukia be brought back to soul society to be executed. She is brought back to Soul Society with the Orb of Distortion concealed within her body, and Aizen begins moving Rukia's execution date up, while he does research in the Central 46 Chambers.
He later uses his zanpakutō's ability to trick everyone into believing that he has been killed and has Gin leading everyone to believe Gin himself is the murderer. He also sets up his lieutenant, Momo Hinamori, to believe that he was likely killed by Captain Hitsugaya, her childhood friend, to get her out of the way. Because of the nature of Rukia's sentence and execution method, the Gotei 13 splits into factions and the captains begin to fight amongst themselves. During the turmoil, Gin executes the overt aspects of the plan, which begins to be revealed when 4th Division Captain Retsu Unohana begins to suspect that there is something wrong with Aizen's supposedly dead body.
Aizen reveals himself by nearly killing his lieutenant and easily defeating Hitsugaya. He has Kaname Tōsen bring Renji Abarai and Rukia to him. Ichigo Kurosaki teams up with Renji to interfere, but Aizen displays his prowess by effortlessly disposing of them, and later defeats 7th Division Captain Sajin Komamura with a level 90 kidō spell without the incantation. Afterwards, he removes the Orb of Distortion from Rukia's body by using information researched by Kisuke Urahara, but does not kill her. Aizen then is brought to Hueco Mundo by several Menos Grande along with Gin and Tōsen.
From there, Aizen begins to make several arrancar, and begins sending them one by one to the material world to gain information on Ichigo and, later, to capture Orihime Inoue, who Aizen takes an interest in due to her healing abilities, which can save the powers of the deteriorating Orb of Distortion. However, this is revealed to be a ruse on his part. By kidnapping her, he inspires Ichigo and his friends to attempt a rescue, thereby depriving Soul Society of a valuable military asset. Furthermore, when four captains assist in her rescue, adding to the three that have already defected, Soul Society is left at half its regular strength. As he leaves to destroy Karakura Town, he seals the portals the intruders used to access Hueco Mundo, effectively stranding them there until Aizen returns. Though Soul Society is able to substitute the town for an abandoned facsimile, Aizen only muses that he will have to travel to Soul Society to destroy the real town after defeating the remaining captains.
Kidou[/u]
Destructive spells
Name: Black Coffin (kurohitsugi)
Number: 90
Type: Destructive offensive
Range: Long range
Spell: N/A
Description: Forms a box of black energy around a target, which is then pierced by dozens of energy "spears", lacerating the one inside from head to toe. Its appearance and function is reminiscent of a common magician's trick, as well as certain torture devices used during the Spanish Inquisition.
Name: Cleaving Tornado
Number: 88
Type: Offensive
Range: Short-Range
Spell: Let this wind of steel seal your fate!
Description: The user is engulfed by wind, spinning at approximately 120 kilometers per hour, giving the user the appearance of a tornado. This attack has two functions: drawing in opponents and cleaving them horizontally. This attack is more often than not deadly, but has a serious drawback: a sweeping strike will knock the user off-balance and sends them flying. This technique is known for making the user vomit from dizziness.
Name: Heavenly Whip Crack.
Number: 87
Type: Offensive, Way of Destruction.
Range: Long Range.
Spell: "Flying strike, howling wind, the ignored god rages!"
Description: An enormous "whip" the exact diameter of a train falls from the sky and slams into the target. It is made of bright orange energy. Neglecting to say the incantation will result in a smaller whip.
Name: Strike of Light
Number: 72
Type: Offensive
Range: Short-Ranged
Spell: N/A
Description: The user coats his hand in a high amount of spiritual energy which is seen as a white glow. The user then moves forward to the target and attacks with the palm coated in the energy. The attack seems to be a devastating force that can cause a crater 15 square meters in diameter.
Name: White Lightning (byakurai)
Number: 4
Type: Destructive, Offensive
Range: Long range
Spell: N/A
Description: Fires a concentrated bolt of lightning from the caster's forefinger.
Name:White Lightning Chain
Number: 15
Type: Offensive
Range: Mid-Range
Spell: Carry the arched fool to the gates of torn hearts!
Description: Fires a stream of electirity at the opponent, which skips between targes that are within close range of one another.
Name: Red Lightning
Number:26
Type: Offensive/Destructive
Range: 1-25 meters
Spell: Rajin, mighty god of thunder! I call upon thee! Lend thigh thoust hate, fury, and anger!
Description: A variation and more powerful version of "White lightning, number 4" Red lightning essentailly is the same, just a few times more powerful. As the range the caster attempts to use it increases, the less effective it becomes, becoming totally inneffective past 25 meters. This kido can be done without the proper words being recited, this however, will degrade the strength of the spell.
Name: Shot of Red Fire (shakkahô)
Number: 31
Type: Destructive, Offensive
Range: Long range
Spell: Ye Lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, The sea barrier surges, March on to the south!
Description: Fires a ball of red energy at a target.
Name: Blue Fire, Crash Down (sôkatsui)
Number: 33
Type: Destructive, Offensive
Range: Long range
Spell: Ye Lord! Mask of flesh and bone, all creation, flutter of wings, ye who bears the name of Man! Truth and temperance, Upon this sinless wall of dreams unleash but slightly the wrath of your claws!
Description: Fires a burst of blue spiritual energy at a target in a similar manner to 31, but over a wider area and with more power.
Name: Banshee's Cry
Number: 45
Type: Offensive
Range: mid-range
Spell: Mourneful spirit, pierce thine ears, unbearable is the sound of your sorrow!
Description:
A high pitched shriek, of which only the specified opponent can hear, blocks their hearing. This would merely cause a very painful, but not life threatening, distraction or even nerve damage (shaking, stuttering, twitching, decreased speed, ect.) to a powerful enemy. Anyone such as a human or weak Hollow it may force them to pass out, make their ears bleed giving them permanent deafness, or major nerve damage.
Name: Abolishing Flames (haien)
Number: 54
Type: Destructive, Offensive
Range: Long range
Spell: N/A
Description: Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.
Name: White Lightning Fury
Number: 56
Type: Destructive
Range: Any
Spell: Lord, the shattered vault! Pale the midnight rose. Silver rain, broken sky. Sigh the man's cry in the deep sepulture of cowards. Carry the arched fool to the gates of torn hearts!
Description: Fires multiple bolts of lightling, from the casters hands in a cone shape spread, able to hit multiple targets that are within close range of one another. This attack has a much higher potency or Voltage if you will.
Name: Thunder Roar Cannon (raikôhô)
Number: 63
Type: Destructive, Offensive
Range: Long range
Spell: Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!
Description: Fires a massive wave of yellow energy at a target.
Name: Twin Lotus Blue Fire, Crash Down (sôren sôkatsui)
Number: 63
Type: Destructive, Offensive
Range: Long range
Spell: Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens.
Description: Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety. This spell is equally as difficult to cast and control as Raikôhô, therefore they both share the same number.
Binding spells
Name: Restrain (Sai)
Number: 1
Type: Binding
Range: Short range
Spell: N/A
Description: Locks a target's arms in place behind their back.
Name: Crawling rope (Hainawa)
Number: 4
Type: Binding
Range: Short range
Spell: N/A
Description: An energy rope entangles a target's arms.
Name: Leg Lock Cord.
Number: 7.
Type: Passive, Way of Sealing.
Range: N/A
Spell: The tri-headed dog of Dis wails, show your teeth and aid in the unraveling knot!
Description: Thin cords of shining white reiatsu burst from the ground and wrap themselves around the victim's ankles, trapping them there. This is only temporary, as the cords can be snapped with a minor amount of struggle.
Name: Strike (Geki)
Number: 9
Type: Binding
Range: Short range
Spell: Disintegrate, you black dog of Rondanini! Look upon yourself with horror and then claw out your own throat!
Description: Engulfs a target in red light, completely paralyzing them.
Name: Bat Out of Hell
Number: 10
Type: Passive
Range: long range
Spell: Guardian of the sky, I seek sanctuary!
Description:
A white hole appears above the caster, after which they jump through. The circle shoots across the sky at amazing speed, of which even Shunpo would have a hard time of keeping up with, transporting them to a safer place, but can go no further than a 10 mile radius.
Name: Restriction of earth
Number:49
Type: Supplementary/Binding
Range: 5-10 Meters
Spell:Gaia! Mother earth! Place upon thigh foe the binding of the mightiest of your roots! (First incantation)
Gaia! Crush my foes spirit! Bring my foe to its knees! I call upon you to crush! (Second incantaion)
Description: When this Kido is cast, the first incantaion will make rocks rise up from the ground at the target feet. The rocks will climb up to the person chest, and form together completely sealing the targets arms and below into a rock coffin. The first incantation is a prerequisite for the second incantion. When the second incantation is recited, the rocks will slowly come together, slowly crushing the opponent. However After the second incantation is recited it must be reapeted over and over again until the "ritual" of crushing the opponent is complete. This leaves the user vunerable during this period. To completely crush an opponent takes 5 minutes. If the user stops reciting the incantaion after initally reciting it, the earth encasing the opponent will stop closing in, then gradually, over about 30 minutes the rocks encasing will completely fall off.
Name: Summoning of the Tracking Sparrows (kakunutssuijaku)
Number: 58
Type: Passive
Range: Passive
Spell: Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain.
Description: Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.
Name: Six Rods Prison of Light (rikujōkōrō)
Number: 61
Type: Binding
Range: mid range
Spell: Carriage of thunder. Bridge of a spinning wheel. With light, divide this into six.
Description: Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place.
Name: Quintet of 1 kan Iron Pillars (gochūtekkan)
Number: 75
Type: Binding
Range: mid range
Spell: Walls of ironsand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end.
Description: Summons five incredibly tall and thick pillars to pin a target to the ground.
Name: Heavenly Rickshaws in Silken Air (tenteikūra)
Number: 77
Type: Passive
Range: Passive
Spell: Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly through the heavens.
Description: Transmits messages to anyone within Soul Society. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages.
b]Name:[/b] Bakudou : Thoraceon
Number: 94
Type: Defensive
Range: Short
Spell: Oh! Heavenly Lord of Protection, offer me sanctuary one that remains unmatched.
Description: After having watched the powerful Arrancar power of Negacion, the shinigami have come up with their own equivalent whereby a powerful shield is erected around a person or target which creates a link to another dimension. This in effect completely negates any attack used or attempted at them for a short period of time. Since this is still in the experimental stage only Taichou level thus far are able to use it with any level of success.
Zanpakuto[/u]
Sealed form: In its sealed form, it looks like a normal katana.
Shikai
Name: Kyōka Suigetsu
Spirit Description: unknown
Inner World: unknown
Type: Illusion
Call Out Phrase: “Shatter”
Shikai Appearance: The release is never seen for you only need to see it once for it to work.
Shikai Abilities: Kyōka Suigetsu's shikai has the ability to place anyone who sees it under a state of "Absolute Hypnosis", after which Aizen can make them see whatever he wants. According to Aizen, the hypnosis is unbreakable, even if the target is aware that they are hypnotized. The only way to avoid the effect is to not see Kyōka Suigetsu's shikai, making the blind Kaname Tōsen immune to its effects. The effect seems to be permanent, or at the very least long-lasting, as Aizen uses it on nearly all of the lieutenants and captains in the Gotei 13 during a ceremonial release of his zanpakutō well before faking his own death. While the illusions Kyōka Suigetsu creates are quite powerful, they are not perfect; Captain Retsu Unohana was able to detect something was amiss with Aizen's fake corpse, even though she did not realize what until seeing Aizen alive.
Kyōka Suigetsu's hypnotic abilities make it a useful tool in combat as well, as Aizen can quickly create simple illusions to deceive opponents. By creating a decoy of himself, Aizen can hide his own movements and attack with impunity; his opponent, meanwhile, will remain focused on the illusion until it's too late to react. The most prominent example of this is his brief fight against Sajin Komamura, where an illusionary copy of Aizen is seen melting away after the real Aizen has moved close enough to use the devastating Black Coffin spell.
Bankai
Name: unknown
Call Out Phrase: unknown
Description How It Was Achieved: unknown
Bankai Control: unknown
Bankai Appearance: unknown
Bankai Abilities: unknown
Name: Sōsuke Aizen
Alias: The man without fear, The god, traitor
Age Of Appearance: 30’s
Real Age: unknown
Gender: male
Current Residence: Los Noches, Hueco Mundo
Squad Number: former 5th
Weapons: none
Personality: Aizen is a man with a mask in all simplified manners. during his time as the 5th division taichou, Aizen was a soft-spoken man, whom many looked up to and adored. And he, in returned treated them fairly. Yet, deep down they meaned nothing. They were the lowest of low, trash. Pawns in his plan to sit on the throne of the heavens. He is cold and shows no mercy. He has no fear. All these emotions would oly hinder him, and prevent him from acheiving his goals. He is shown to have no loyalty except to a few people and things. He has extreme loyalty to ichimaru gin, whom he veiws as his only, true fukutaichou, in which the loyal Hinamori Momo was not veiwed the same way. And trust in his Arrancar and Espada for he knows he strikes to much fear for them to disobey. And Kaname Tousen whom stuck by him till the end.
Physical Appearance:
History: Little is known of Aizen's past except that he spent much of his career in the 5th Division, eventually becoming its lieutenant. At that time, he met Kaname Tōsen and lured him to his side. Aizen became captain of the 5th Division, and saw great potential in Gin Ichimaru, who became his lieutenant and right hand man. Ichimaru and Tōsen later became captains of the 3rd and 9th Divisions, respectively, but remained loyal to Aizen. According to Aizen, even when Hinamori was his lieutenant, he thought of no one but Gin as his lieutenant.
At some point, he also saw the potential of Momo Hinamori, Izuru Kira, and Renji Abarai, and took them all into his division. While Kira and Hinamori were obedient and loyal, becoming the lieutenants of the 3rd and 5th Divisions under Ichimaru and Aizen, respectively, Renji proved to be too rebellious and was transferred to the 11th Division (and later to the 6th, where he too became a lieutenant).
When Aizen hears that Rukia Kuchiki has been spotted in the real world after months of being missing, he kills all the members of the Central 46 Chambers. Aizen quickly manipulates everyone into an elaborate conspiracy. Using the abilities of his zanpakuto, he creates an illusion that Central 46 is still working as usual and controls all the decisions that they are supposedly making. So he immediately orders that Rukia be brought back to soul society to be executed. She is brought back to Soul Society with the Orb of Distortion concealed within her body, and Aizen begins moving Rukia's execution date up, while he does research in the Central 46 Chambers.
He later uses his zanpakutō's ability to trick everyone into believing that he has been killed and has Gin leading everyone to believe Gin himself is the murderer. He also sets up his lieutenant, Momo Hinamori, to believe that he was likely killed by Captain Hitsugaya, her childhood friend, to get her out of the way. Because of the nature of Rukia's sentence and execution method, the Gotei 13 splits into factions and the captains begin to fight amongst themselves. During the turmoil, Gin executes the overt aspects of the plan, which begins to be revealed when 4th Division Captain Retsu Unohana begins to suspect that there is something wrong with Aizen's supposedly dead body.
Aizen reveals himself by nearly killing his lieutenant and easily defeating Hitsugaya. He has Kaname Tōsen bring Renji Abarai and Rukia to him. Ichigo Kurosaki teams up with Renji to interfere, but Aizen displays his prowess by effortlessly disposing of them, and later defeats 7th Division Captain Sajin Komamura with a level 90 kidō spell without the incantation. Afterwards, he removes the Orb of Distortion from Rukia's body by using information researched by Kisuke Urahara, but does not kill her. Aizen then is brought to Hueco Mundo by several Menos Grande along with Gin and Tōsen.
From there, Aizen begins to make several arrancar, and begins sending them one by one to the material world to gain information on Ichigo and, later, to capture Orihime Inoue, who Aizen takes an interest in due to her healing abilities, which can save the powers of the deteriorating Orb of Distortion. However, this is revealed to be a ruse on his part. By kidnapping her, he inspires Ichigo and his friends to attempt a rescue, thereby depriving Soul Society of a valuable military asset. Furthermore, when four captains assist in her rescue, adding to the three that have already defected, Soul Society is left at half its regular strength. As he leaves to destroy Karakura Town, he seals the portals the intruders used to access Hueco Mundo, effectively stranding them there until Aizen returns. Though Soul Society is able to substitute the town for an abandoned facsimile, Aizen only muses that he will have to travel to Soul Society to destroy the real town after defeating the remaining captains.
Kidou[/u]
Destructive spells
Name: Black Coffin (kurohitsugi)
Number: 90
Type: Destructive offensive
Range: Long range
Spell: N/A
Description: Forms a box of black energy around a target, which is then pierced by dozens of energy "spears", lacerating the one inside from head to toe. Its appearance and function is reminiscent of a common magician's trick, as well as certain torture devices used during the Spanish Inquisition.
Name: Cleaving Tornado
Number: 88
Type: Offensive
Range: Short-Range
Spell: Let this wind of steel seal your fate!
Description: The user is engulfed by wind, spinning at approximately 120 kilometers per hour, giving the user the appearance of a tornado. This attack has two functions: drawing in opponents and cleaving them horizontally. This attack is more often than not deadly, but has a serious drawback: a sweeping strike will knock the user off-balance and sends them flying. This technique is known for making the user vomit from dizziness.
Name: Heavenly Whip Crack.
Number: 87
Type: Offensive, Way of Destruction.
Range: Long Range.
Spell: "Flying strike, howling wind, the ignored god rages!"
Description: An enormous "whip" the exact diameter of a train falls from the sky and slams into the target. It is made of bright orange energy. Neglecting to say the incantation will result in a smaller whip.
Name: Strike of Light
Number: 72
Type: Offensive
Range: Short-Ranged
Spell: N/A
Description: The user coats his hand in a high amount of spiritual energy which is seen as a white glow. The user then moves forward to the target and attacks with the palm coated in the energy. The attack seems to be a devastating force that can cause a crater 15 square meters in diameter.
Name: White Lightning (byakurai)
Number: 4
Type: Destructive, Offensive
Range: Long range
Spell: N/A
Description: Fires a concentrated bolt of lightning from the caster's forefinger.
Name:White Lightning Chain
Number: 15
Type: Offensive
Range: Mid-Range
Spell: Carry the arched fool to the gates of torn hearts!
Description: Fires a stream of electirity at the opponent, which skips between targes that are within close range of one another.
Name: Red Lightning
Number:26
Type: Offensive/Destructive
Range: 1-25 meters
Spell: Rajin, mighty god of thunder! I call upon thee! Lend thigh thoust hate, fury, and anger!
Description: A variation and more powerful version of "White lightning, number 4" Red lightning essentailly is the same, just a few times more powerful. As the range the caster attempts to use it increases, the less effective it becomes, becoming totally inneffective past 25 meters. This kido can be done without the proper words being recited, this however, will degrade the strength of the spell.
Name: Shot of Red Fire (shakkahô)
Number: 31
Type: Destructive, Offensive
Range: Long range
Spell: Ye Lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, The sea barrier surges, March on to the south!
Description: Fires a ball of red energy at a target.
Name: Blue Fire, Crash Down (sôkatsui)
Number: 33
Type: Destructive, Offensive
Range: Long range
Spell: Ye Lord! Mask of flesh and bone, all creation, flutter of wings, ye who bears the name of Man! Truth and temperance, Upon this sinless wall of dreams unleash but slightly the wrath of your claws!
Description: Fires a burst of blue spiritual energy at a target in a similar manner to 31, but over a wider area and with more power.
Name: Banshee's Cry
Number: 45
Type: Offensive
Range: mid-range
Spell: Mourneful spirit, pierce thine ears, unbearable is the sound of your sorrow!
Description:
A high pitched shriek, of which only the specified opponent can hear, blocks their hearing. This would merely cause a very painful, but not life threatening, distraction or even nerve damage (shaking, stuttering, twitching, decreased speed, ect.) to a powerful enemy. Anyone such as a human or weak Hollow it may force them to pass out, make their ears bleed giving them permanent deafness, or major nerve damage.
Name: Abolishing Flames (haien)
Number: 54
Type: Destructive, Offensive
Range: Long range
Spell: N/A
Description: Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.
Name: White Lightning Fury
Number: 56
Type: Destructive
Range: Any
Spell: Lord, the shattered vault! Pale the midnight rose. Silver rain, broken sky. Sigh the man's cry in the deep sepulture of cowards. Carry the arched fool to the gates of torn hearts!
Description: Fires multiple bolts of lightling, from the casters hands in a cone shape spread, able to hit multiple targets that are within close range of one another. This attack has a much higher potency or Voltage if you will.
Name: Thunder Roar Cannon (raikôhô)
Number: 63
Type: Destructive, Offensive
Range: Long range
Spell: Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!
Description: Fires a massive wave of yellow energy at a target.
Name: Twin Lotus Blue Fire, Crash Down (sôren sôkatsui)
Number: 63
Type: Destructive, Offensive
Range: Long range
Spell: Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens.
Description: Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety. This spell is equally as difficult to cast and control as Raikôhô, therefore they both share the same number.
Binding spells
Name: Restrain (Sai)
Number: 1
Type: Binding
Range: Short range
Spell: N/A
Description: Locks a target's arms in place behind their back.
Name: Crawling rope (Hainawa)
Number: 4
Type: Binding
Range: Short range
Spell: N/A
Description: An energy rope entangles a target's arms.
Name: Leg Lock Cord.
Number: 7.
Type: Passive, Way of Sealing.
Range: N/A
Spell: The tri-headed dog of Dis wails, show your teeth and aid in the unraveling knot!
Description: Thin cords of shining white reiatsu burst from the ground and wrap themselves around the victim's ankles, trapping them there. This is only temporary, as the cords can be snapped with a minor amount of struggle.
Name: Strike (Geki)
Number: 9
Type: Binding
Range: Short range
Spell: Disintegrate, you black dog of Rondanini! Look upon yourself with horror and then claw out your own throat!
Description: Engulfs a target in red light, completely paralyzing them.
Name: Bat Out of Hell
Number: 10
Type: Passive
Range: long range
Spell: Guardian of the sky, I seek sanctuary!
Description:
A white hole appears above the caster, after which they jump through. The circle shoots across the sky at amazing speed, of which even Shunpo would have a hard time of keeping up with, transporting them to a safer place, but can go no further than a 10 mile radius.
Name: Restriction of earth
Number:49
Type: Supplementary/Binding
Range: 5-10 Meters
Spell:Gaia! Mother earth! Place upon thigh foe the binding of the mightiest of your roots! (First incantation)
Gaia! Crush my foes spirit! Bring my foe to its knees! I call upon you to crush! (Second incantaion)
Description: When this Kido is cast, the first incantaion will make rocks rise up from the ground at the target feet. The rocks will climb up to the person chest, and form together completely sealing the targets arms and below into a rock coffin. The first incantation is a prerequisite for the second incantion. When the second incantation is recited, the rocks will slowly come together, slowly crushing the opponent. However After the second incantation is recited it must be reapeted over and over again until the "ritual" of crushing the opponent is complete. This leaves the user vunerable during this period. To completely crush an opponent takes 5 minutes. If the user stops reciting the incantaion after initally reciting it, the earth encasing the opponent will stop closing in, then gradually, over about 30 minutes the rocks encasing will completely fall off.
Name: Summoning of the Tracking Sparrows (kakunutssuijaku)
Number: 58
Type: Passive
Range: Passive
Spell: Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain.
Description: Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.
Name: Six Rods Prison of Light (rikujōkōrō)
Number: 61
Type: Binding
Range: mid range
Spell: Carriage of thunder. Bridge of a spinning wheel. With light, divide this into six.
Description: Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place.
Name: Quintet of 1 kan Iron Pillars (gochūtekkan)
Number: 75
Type: Binding
Range: mid range
Spell: Walls of ironsand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end.
Description: Summons five incredibly tall and thick pillars to pin a target to the ground.
Name: Heavenly Rickshaws in Silken Air (tenteikūra)
Number: 77
Type: Passive
Range: Passive
Spell: Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly through the heavens.
Description: Transmits messages to anyone within Soul Society. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages.
b]Name:[/b] Bakudou : Thoraceon
Number: 94
Type: Defensive
Range: Short
Spell: Oh! Heavenly Lord of Protection, offer me sanctuary one that remains unmatched.
Description: After having watched the powerful Arrancar power of Negacion, the shinigami have come up with their own equivalent whereby a powerful shield is erected around a person or target which creates a link to another dimension. This in effect completely negates any attack used or attempted at them for a short period of time. Since this is still in the experimental stage only Taichou level thus far are able to use it with any level of success.
Zanpakuto[/u]
Sealed form: In its sealed form, it looks like a normal katana.
Shikai
Name: Kyōka Suigetsu
Spirit Description: unknown
Inner World: unknown
Type: Illusion
Call Out Phrase: “Shatter”
Shikai Appearance: The release is never seen for you only need to see it once for it to work.
Shikai Abilities: Kyōka Suigetsu's shikai has the ability to place anyone who sees it under a state of "Absolute Hypnosis", after which Aizen can make them see whatever he wants. According to Aizen, the hypnosis is unbreakable, even if the target is aware that they are hypnotized. The only way to avoid the effect is to not see Kyōka Suigetsu's shikai, making the blind Kaname Tōsen immune to its effects. The effect seems to be permanent, or at the very least long-lasting, as Aizen uses it on nearly all of the lieutenants and captains in the Gotei 13 during a ceremonial release of his zanpakutō well before faking his own death. While the illusions Kyōka Suigetsu creates are quite powerful, they are not perfect; Captain Retsu Unohana was able to detect something was amiss with Aizen's fake corpse, even though she did not realize what until seeing Aizen alive.
Kyōka Suigetsu's hypnotic abilities make it a useful tool in combat as well, as Aizen can quickly create simple illusions to deceive opponents. By creating a decoy of himself, Aizen can hide his own movements and attack with impunity; his opponent, meanwhile, will remain focused on the illusion until it's too late to react. The most prominent example of this is his brief fight against Sajin Komamura, where an illusionary copy of Aizen is seen melting away after the real Aizen has moved close enough to use the devastating Black Coffin spell.
Name: unknown
Call Out Phrase: unknown
Description How It Was Achieved: unknown
Bankai Control: unknown
Bankai Appearance: unknown
Bankai Abilities: unknown